Category: Development

Losing Control – A Note on Automatic Updating

Good software doesn’t happen often or easily.  It’s a combination of optimized code, someone who understands design, and someone who understands how humans work.  Anyone who knows me knows I hate when people take something great they’ve made and manage to screw it up. It particularly grinds me to see a GUI that used to be great…


Geforce Experience and ShadowPlay Issues

I’ve been having a lot of issues lately with the ShadowPlay feature of nVidia’s Geforce Experience application. This usually manifests itself when I’m running a game, and the game crashes for some reason. If this occurs while I’m streaming to Twitch, or sometimes just recording locally, the next time I start the game, ShadowPlay has…